Whether in group or individual basis, I start with group general lessons regarding the basics of the subject before turning the table over to YOU. After a point, YOU will learn what YOU WANT and make a project out of it! I switch to various methods of teaching to reach as much of the class as I can.
My personal approach to tutoring is to first assess your skill level with the subject area, and then to focus on the specific topics that will enable you to improve the most, according to your unique goal.
- AAS degree in design engineering - Practical applications with guidebook interactions and references for a general outlook prior to intricate working knowledge.
My usual clientele are the kids from the summer Tech camp I've been teaching at for the last 4 years. Lessons are often broken down on a student to student basis, students who seem more confident/knowledgeable are given an advanced track while those without experience are given more focus towards building a foundation.
English cet certificate (if it is ace, can write the score; if there is a prominent in listening, speaking, reading and writing, etc Ability to indicate) Computer level certificate Professional skills certificate
I base each lesson on what students need to know to grasp the basics of the subject. After covering the basics I move onto more elaborate subject areas. I am also willing to customize lessons to best meet the needs of my students.
My work and my teaching methods are interwoven; many of my student projects are based on my own artistic practice, in which I make installations that incorporate sculpture and 3-D Animation. I teach the basics of these skills, focusing on how these media can intertwine to create complex installations.
My teaching is based on fun. I for me it was all about hands on learning. I do, we do, you do. I've been teaching for many years and I know what works and what doesn't. I was taught 3D the wrong way, then with all the experience I have I try to teach the way I wished I was taught.
My teaching method is straight forward, with each lesson progressing from the previous one. I base my classes on the experience of the student/s, and teach basic to advanced levels of experience. Lessons will have clear goals and easy to understand instructions.
I 'll teach you basics. And i am gonna ask you actually that what you need exactly. You could interest in character animation or you would be like to learn only graphic designer needs. Or you wants to learn how to make instagram videos maybe.
I believe in an open classroom as it certainly doesn't end at the door. I encourage different and all forms and ways of finding how each student may further grow their specific skill sets and how they will eventually work together as a whole.
My approach is to take a step by step approach while making sure the student is following along by asking frequent questions.
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I am a designer who specializes in additive manufacturing and I offer courses in computer graphics and 3d printing. These courses for all ages are aimed at individuals and professionals, beginners or not. My methodology is to learn by doing.
I am a graduate of the University of the Valley of Mexico where I develop the animation career, I am currently studying architecture and offering personalized classes, I also teach English and I spent a season in Canada developing professionally, which helped me to have more experience
One to one or a group of 3.
This lesson will be aimed at understanding the basics of 3D engineering environments and what the possibilities of computer aided design hold. I have a 'learn by doing' teaching approach where i attempt to create a safe space for students to develop their own life long learning style.
I like to give my classes in a personalized way, since each student is different and the way of learning in the same way is different for each person, I try to make the class more interactive, so that it can be easy to understand.
I have used CAD for school, work, and for fun. I understand both the technical skills required for engineering modeling and simulation, and the mathematics and theory behind how the programs function. There is very little about the process that I don't understand and so I can answer almost any question. With this type of skill, the best way to learn is by guided practice.
Learning is a process that can be fun and fulfilling, and when it is knowledge tends to 'stick' better. I take an individualised approach to determine what works best for a specific student, while not affecting their artistic vision, but keep my role mostly as an adviser.
I will teach the best methods for postproduction in photoshop as well as how to make diagrams in illustrator. Also will teach how to use InDesign for the purpose of a good architectural presentation. Hence, learn how to make a good presentation using the adobe suite.
My name is Moshe Mangena i'm a 3D artist i specialise in game assets modeling for game engines like Unreal Engine and architectural visualisation and texturing using photoshop, quixel, xnormal and marmoset toolbag. study with me and i will take you through every step and teach you how to model from basic shapes to advance shapes like cars and building, create UVs, texture, light and render.
I have a very practical and down to earth teaching style that will provide students will real-world examples and problems. This is aimed to familiarise students with situations they will face in industry or within future studies. Each lesson will be aimed to either help the student with current assessment guiding them through the design process or familiarise them with individual design processes.
I can demonstrate a few different methods of making models, as there are multiple avenues to build things in 3D. It helps to have an idea sketched on paper to start before taking the idea to 3D. To start, you need to gather references, and sketches of what you want. That way you have a clear idea and understanding of the object model. From there you block out the main shapes of the model.
My teaching style is adaptive and friendly. So if you're just starting out or a seasoned 20-year professional who's stuck on a modelling issue. I'm sure we can find a method that suits you. I think the best way to learn is through a practical exercise to we might create something that illustrates the various tools or we can work on your existing model and solve a particular issue.
My approach is hands on guiding students in setting up printers, preparing files for printing, producing prints, post production and maintenance of printers. I can provide tuition at our workshop on our own printers or on your own printer. We can also assist with troubleshooting issues with 3d Printing.
My lessons will cover 3D modelling techniques and 3D visualization, from beginner to advance levels. Lessons will show examples of how to be time effective and accurate in the current relevant 3D industry. Will also show examples of styles and standards related to different fields.
- Blender 2.80 - 3DS Max 2019 - Substance Painter/Designer - Traditional Drawing - 3D Printing With each individual learner, I try to find what they want. Be it a qualification, entry to an art college or their own personal or commercial aims. Learners in the past have been really please with their experiences.
Throughout my career I have been lucky enough to work and learn from some of the best 3d modellers in the industry. They quickly became my mentors and over the years we developed a one-to-one relationship based on trust, knowledge and respect. As my mentors did with me, I teach my students the foundations, best practices, skills and workflows that are used in the top studios around the globe.
I want to create a fun environment for learning just like I had when I myself was learning. I'll keep the discussions open, and focus on the basics before the advanced. I want everyone to understand what they're doing before moving forward.
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